Verdict: for a simple browser game, either works, but neither is game-first. Pick Bolt.new if you want a clear monthly price and lots of free tokens; pick Lovable if you like its credit model. If games are your only goal, a game builder like Rosebud AI is the better start.
Prices and plan details come from each vendor's pricing page on Oct 15, 2026. We haven't run hands-on tests yet; those will come from our build-off.
| Lovable | Bolt.new | |
|---|---|---|
| Free plan | 5 build credits/day (up to 30/mo) + 20 Cloud credits/mo | 1M tokens/mo (300K/day cap), Bolt branding on sites |
| Entry paid plan | Not shown on the page we fetched | $25/mo billed monthly, starts at 10M tokens/mo |
| Teams | Unlimited members share workspace credits | $30/member/mo |
| Hosting | Included grant covers most small apps | Included; custom domains on paid |
| Ownership | You own your code and AI output | Not stated on the pricing page |
Which to pick
Pick Bolt.new if you want predictable pricing and a big free token allowance to experiment. Pick Lovable if you're already building web apps there. Pick Rosebud if you just want to make a game: see Rosebud vs GDevelop and the best vibe-coding tool for your first game.
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Questions people ask
Is Lovable or Bolt.new better for games?
Neither is built for games; both make web apps from chat. Bolt.new lists clear prices (Pro $25/mo); Lovable's free plan gives 5 build credits a day. For a game-first tool, try Rosebud AI.
Do I own what I build in Lovable?
Lovable's pricing FAQ says you own the code and AI output you generate, subject to third-party rights in the underlying models.