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Scenario Agent Skills

Agent skill by scenario-labs · for Claude Code, Cursor, Codex and GitHub Copilot

Scenario's official skills that let any coding agent make game assets through the Scenario MCP server: images, sprites, textures, skyboxes, 3D, video and audio. Expert tools also drive Blender, ZBrush, Maya, Unreal, Unity and Godot.

Install

npx skills add scenario-labs/skills

Run it in a terminal, then start a new agent session so the skill loads. Read the repo's README and scripts before you install: skills run with your agent's permissions.

What it does

Scenario Agent Skills is the official skills collection from Scenario. The skills teach coding agents such as Claude Code, Cursor, Codex and Copilot how to create content through the Scenario MCP server: they pick the right model, show the price before spending and run the generation loop of discover, run, wait and download.

The Scenario skills cover images and editing, game assets, sprite animation, side-view game kits, textures, skyboxes, 3D models, orbit views, video, music, voice and sound, plus consistency tools such as identity libraries and custom model training. Individual skills wrap specific models, including GPT Image, Gemini, Grok Imagine, Veo, Kling, ElevenLabs, Meshy and Rodin.

A separate set of expert tools works without the Scenario MCP server. These are teams of skills that drive desktop software you have installed: ZBrush, Blender and Maya, plus the Unreal Engine, Unity and Godot editors. Installs always pull the latest skills from the repo's main branch.

Features

  • Official skills from Scenario
  • Game assets, sprites, textures, skyboxes and 3D
  • Picks the model and prices a job before spending
  • Video, music, voice and sound effects
  • Expert skills that drive Blender, ZBrush, Maya and game engines

Limits

  • Most skills need the Scenario MCP server and a Scenario account
  • Generation spends Scenario credits
  • No version pinning; installs track the main branch

Browse all 30 agent skills