AI coding agent that runs inside the Godot 4.2+ editor. It reads your scene tree, scripts and editor errors, then builds scenes, writes GDScript or C# and can add sprites and 3D models. Use hosted models, your Claude Code or Codex plan, or local models.
Features
- Builds scenes, nodes, signals and scripts
- Reads editor errors and runs tests
- Works with Claude Code, Codex or local models
- Local MCP server for other coding agents
