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Bake3D

Best for: Rigged, animated characters and creatures from a single drawing

Turns one image, or up to four views, into a textured 3D model, builds a rig that fits its shape (people, animals, dragons, vehicles) and animates it from a text description. Exports GLB, FBX or USDZ for Blender, Unity, Unreal and Godot.

Bake3D homepage screenshot
Bake3D homepage, captured

Features

  • Rigs non-humanoid shapes: wings, tails, many legs
  • Motion from a written description
  • GLB, FBX and USDZ export
  • Blender add-on, Unity and Unreal tools, MCP