Turns one image, or up to four views, into a textured 3D model, builds a rig that fits its shape (people, animals, dragons, vehicles) and animates it from a text description. Exports GLB, FBX or USDZ for Blender, Unity, Unreal and Godot.
Features
- Rigs non-humanoid shapes: wings, tails, many legs
- Motion from a written description
- GLB, FBX and USDZ export
- Blender add-on, Unity and Unreal tools, MCP
