QuickMatch.si

AI tools for Unity

Unity has the widest AI tool support of the engines we cover. Unity's own AI tools for Unity 6 and newer include an in-editor assistant that understands your scene, plus a free CLI with an MCP mode and an official plugin so outside coding agents can control the Editor. Unity also publishes official agent skills for common jobs like 2D pixel-perfect setup, URP, audio and builds, and community bridges let agents edit scenes, prefabs and scripts directly. Beyond code, many asset tools list native Unity plugins: 3D generators, skybox and animation tools, and talking-NPC platforms with Unity SDKs. Unity's AI tools are in beta, and Unity suggests treating generated assets as placeholders, so check the details on each tool's page. Below you'll find the tools that work inside or export to Unity, the agent skills built for it, and our related guides. The matcher can suggest a stack with Unity already chosen.

AI coding & engine assistants 2 tools

  • Unity's AI tools

    Engine assistant

    Works inside Unity

    From $10/moDetails

    AI help inside the Unity Editor, or driving Unity from your own agent

    Unity's AI tools for Unity 6+ (the 'Unity AI' name is being retired): an in-editor assistant that understands your scene and drives Editor actions, plus a free CLI with MCP mode and an official plugin so outside coding agents can control the Editor.

    • In-editor agentic assistant (paid credits)
    • Free Unity CLI with MCP mode
    • Official plugin for third-party coding agents
    • Project-aware, multiple models to choose
    Free tier
    CLI, MCP server and plugin are free; in-editor assistant has a free trial
    Paid plans
    • In-editor assistant: $10/mo on Personal after trial; included with Pro/Enterprise/Industry
    Checked
    Oct 19, 2026
    Try Unity's AI tools
  • Bezi

    AI assistant for Unity and Unreal game work

    Works inside Unity

    Free planFrom $20/moDetails

    An AI assistant that understands your whole Unity project

    Game development assistant that connects to your Unity project and sees its scripts, scenes, prefabs and assets. It plans and builds work in-engine: UI from screenshots or Figma, Animator and Timeline setup, packages and tests. Unreal is in early access.

    • Full real-time Unity project context
    • UI built from screenshots or Figma
    • Animator, BlendTree and Timeline setup
    • Writes and runs tests, then fixes failures
    Free tier
    Trial with 100 one-time credits, no card
    Paid plans
    • Pro $20/mo (800 credits)
    • Advanced $60/mo (2,400)
    • Ultimate $180/mo (7,200)
    • Team $200/mo
    Checked
    Oct 15, 2026
    Try Bezi

2D art & sprites 3 tools

  • Ludo.ai

    Game ideas + assets

    Works inside Unity

    Free planFrom $20/moDetails

    Sprites, icons, animations and other game assets in one place

    Game asset generator: describe or upload a reference and get sprites, animated sprite sheets, icons, UI, textures, music, 3D models and video for your engine. Good for solo devs and small teams, including directional sprites in up to 8 directions.

    • Sprite sheets and animations from prompts
    • Directional sprites in up to 8 directions
    • 2D, 3D, audio and video in one tool
    • MCP access for AI coding workflows
    Free tier
    Free trial, 30 generation credits at sign-up, 1 project
    Paid plans
    • Indie $20/mo ($15/mo annual)
    • Pro $50/mo ($35/mo annual)
    • Studio $350/mo ($300/mo annual)
    Checked
    Oct 16, 2026
    Try Ludo.ai
  • Layer

    Game art studio: 2D, 3D, video, audio

    Works inside Unity

    Free planFrom $10/moDetails

    Studios producing on-style game art and marketing assets at volume

    Creative platform for images, video, 3D and audio with 300+ models, trainable on your own art style. A creative agent builds workflows from a brief, and it can generate playable HTML games and ads. Good for studios needing lots of on-style game art.

    • Train models on your style
    • Image, video, 3D and audio generation
    • Playable HTML games and ads
    • Node workflows, batch runs, MCP and CLI
    Free tier
    Free workspace with a one-off Creative Units grant, no seat fees
    Paid plans
    • From $10/mo for 300 Creative Units
    • +$60 per 1,000 CUs
    • one-off packs $40 for 500 CUs
    Checked
    Oct 15, 2026
    Try Layer
  • Scenario

    Game art, custom style models

    Exports to Unity

    Free planFrom $15/moDetails

    Keeping a consistent art style across lots of game assets

    Browser platform with many AI models for image, video, 3D and audio. Train a custom model on your own art, chain models into reusable workflows, or call it from coding agents via MCP and API. Good for keeping lots of game assets in one consistent style.

    • Train custom models on your own art
    • Image, video, 3D and audio models
    • Reusable node-based workflows
    • MCP and REST API access
    Free tier
    50 free credits/day, no card
    Paid plans
    • Starter $15/mo
    • Pro $45/mo
    • Max $75/mo (annual billing 33% cheaper)
    Checked
    Oct 19, 2026
    Try Scenario

3D models & worlds 6 tools

  • Meshy

    Text/image to 3D

    Works inside Unity

    Free planFrom $20/moDetails

    Quick textured 3D props and characters from text or images

    AI 3D generator that turns a text prompt, photo or sketch into a 3D model, adds PBR textures, and auto-rigs characters with motion presets. A low-poly mode with poly-count control keeps game assets light; plugins and exports cover Unity, Unreal and Godot.

    • Text or image to 3D model
    • One-click PBR texturing
    • Auto-rigging with 600+ motion presets
    • Low Poly mode with poly-count control
    Free tier
    100 credits/mo; outputs under CC BY 4.0 (commercial use with attribution)
    Paid plans
    • Pro $20/mo
    • Premium $40/mo
    • Ultra $100/mo
    • Studio $70/mo for teams (+$10/mo per seat); prices shown billed monthly
    Checked
    Oct 19, 2026
    Try Meshy
  • Tripo AI

    Text/image to 3D

    Works inside Unity

    Free planFrom $20/moDetails

    Engine-ready quad-mesh 3D assets from images or text

    Turns text or images into 3D models. Smart Mesh makes game-ready quad meshes (500 to 25K polygons) without retopology, and it can auto-rig characters, add PBR textures and export GLB, FBX, OBJ or USD for Unity, Unreal, Godot and Roblox.

    • Smart Mesh quad topology, 500 to 25K polys
    • Auto-rigging for characters and creatures
    • PBR texture sets up to 8K
    • Exports for major game engines
    Free tier
    200 credits/mo; public models, non-commercial use
    Paid plans
    • Pro $20/mo
    • Max $90/mo
    • Team $55/seat/mo (all billed annually)
    Checked
    Oct 19, 2026
    Try Tripo AI
  • Hyper3D Rodin

    Text/image to 3D

    Works inside Unity

    Free planFrom $30/moDetails

    Detailed 3D assets with PBR materials from one image

    Rodin generates 3D models from a single image or a text prompt, with PBR materials and common export formats. Plugins connect it to Blender, Unity, Unreal and Godot. Good for game characters, props and collectibles; it also has avatar and texture tools.

    • Image or text to 3D
    • PBR materials and common exports
    • Plugins for Blender, Unity, Unreal, Godot
    • Avatar, texture and HDRI generators
    Free tier
    Free plan with pay-by-result preview and 10 private assets
    Paid plans
    • Creator $30/mo ($24/mo billed yearly)
    • Business $120/mo ($96/mo billed yearly)
    • Enterprise custom
    Checked
    Oct 19, 2026
    Try Hyper3D Rodin
  • Sloyd

    Text/image to 3D + rigging

    Works inside Unity

    Free planFrom $15/moDetails

    Lots of editable 3D game assets, unlimited on paid plans

    3D generator that creates models from text or images, with a library of customizable template objects you adjust before export. It can also rig and animate characters. Good for game devs who need many props and world assets and want to keep revising them.

    • Text or image to 3D
    • Customizable template object library
    • AI rigging and animation preview
    • GLB, OBJ and FBX export
    Free tier
    Guest plan, 1 text/image-to-3D generation/day, personal-use license
    Paid plans
    • Plus $15/mo ($12.50/mo yearly)
    • Pro $50/mo ($41.67/mo yearly, $500 billed yearly)
    Checked
    Oct 19, 2026
    Try Sloyd
  • Skybox AI (Blockade Labs)

    AI skyboxes and 360 environments

    Works inside Unity

    No free planFrom $24/moDetails

    360-degree skyboxes and backgrounds for game scenes

    Skybox AI from Blockade Labs generates 360-degree skyboxes from a prompt, with style presets, remix and negative prompts, and exports up to 32-bit HDRI. Good for game skies and environments; it has a Unity plugin, MCP support and an API.

    • Text to 360-degree skybox
    • Style presets, remix and negative prompts
    • 32-bit HDRI exports
    • Unity plugin, API and MCP support
    Free tier
    No free plan listed on the plans page
    Paid plans
    • Essential $24/mo ($20 annual)
    • Standard $60/mo ($48 annual) per seat
    • Business $140/mo ($112 annual)
    Checked
    Oct 19, 2026
    Try Skybox AI (Blockade Labs)
  • Polycam

    3D scan and AI captures for assets

    Exports to Unity

    Free planFrom $30/moDetails

    Scanning real objects and props into 3D game assets

    3D capture app that turns phone captures or drone footage into 3D models of objects and spaces, plus free AI 3D model and texture generators. Now aimed mainly at architecture teams, but scanning props and locations still suits game asset work.

    • Phone object and space capture
    • AI 3D model and texture generators
    • Gaussian splat and photogrammetry tools
    • GLTF, OBJ, FBX and other exports
    Free tier
    Limited space, object, and AI captures; GLTF exports
    Paid plans
    • Basic $30/mo
    • Business $400/year per user ($33/mo)
    • Enterprise $1,200/year per user (3-user minimum)
    Checked
    Oct 19, 2026
    Try Polycam

Animation & mocap 6 tools

  • Rokoko Vision

    AI video-to-mocap (Rokoko Create)

    Works inside Unity

    Free planFrom $10/moDetails

    Single-camera mocap that you clean up in Rokoko Studio

    AI motion capture from a single video, no suit or markers. Upload footage to Rokoko Create, refine it in Rokoko Studio, and export FBX or BVH for your engine. Good for quick game character motion without mocap hardware; version 3.0 has a rebuilt solver.

    • Single-video AI mocap, no suit
    • Editing in Rokoko Studio
    • FBX and BVH export
    • Part of Rokoko Create, with text-to-motion
    Free tier
    Starter free forever, 30s Vision AI video processing/mo
    Paid plans
    • Basic $10/mo annual ($12 monthly)
    • Plus $20/mo annual ($28 monthly)
    • Pro $50/mo annual ($70 monthly)
    • Enterprise from $100/mo annual
    Checked
    Oct 19, 2026
    Try Rokoko Vision
  • Bake3D

    Image to rigged, animated 3D characters

    Works inside Unity

    From $5Details

    Rigged, animated characters and creatures from a single drawing

    Turns one image, or up to four views, into a textured 3D model, builds a rig that fits its shape (people, animals, dragons, vehicles) and animates it from a text description. Exports GLB, FBX or USDZ for Blender, Unity, Unreal and Godot.

    • Rigs non-humanoid shapes: wings, tails, many legs
    • Motion from a written description
    • GLB, FBX and USDZ export
    • Blender add-on, Unity and Unreal tools, MCP
    Free tier
    Demo only: play rigged samples, 3 free picture checks a day
    Paid plans
    • Packs from $5 (80 credits)
    • Pro $29/mo (750 credits)
    • Studio $79/mo (2,100 credits)
    Checked
    Oct 19, 2026
    Try Bake3D
  • MonRig

    Creature rigging and procedural animation

    Works inside Unity

    Free planDetails

    Rigging and animating non-human creatures without rigging skills

    Upload a creature mesh (FBX, GLB or OBJ), place a few markers or let Auto Rig's AI propose them, and it fits a skeleton and generates a full moveset: idle, walk, attacks, hits, even wings. Bakes FBX and GLB for Unity, Unreal, Godot or three.js.

    • Quadrupeds, flyers, serpents, insects, crabs
    • AI Auto Rig proposes joint markers
    • Procedural motion, not generative AI
    • Unity importer builds the AnimatorController
    Free tier
    Rig up to 3 creatures by hand, preview animations, 3 free Auto rig runs; baking and downloads need a purchase
    Paid plans
    • Credit packs from €10
    • Indie €19/mo (250 credits)
    • Studio €49/mo (1,250 credits); 10 credits unlock one creature; yearly = 2 months free; incl. VAT
    Checked
    Oct 20, 2026
    Try MonRig
  • Cascadeur

    Physics-based character animation + AI posing

    Exports to Unity

    Free planFrom $19/moDetails

    Natural keyframe character animation with physics help

    3D character animation software with AI help: set a few keyframes, and AutoPosing completes natural poses, Inbetweening fills the motion, and AutoPhysics adds inertia. Good for believable runs, jumps and combat moves without a mocap setup.

    • AutoPosing from fewer control points
    • AI inbetweening between keyframes
    • AutoPhysics and ragdoll simulation
    • Quick rigging, including quadrupeds
    Free tier
    Full toolset, .casc export only, non-commercial
    Paid plans
    • Indie $19/mo ($8/mo yearly)
    • Pro $49/mo ($33/mo yearly)
    • Teams $49/user/mo ($33/user/mo yearly)
    Checked
    Oct 19, 2026
    Try Cascadeur
  • DeepMotion Animate 3D

    Video to 3D motion capture

    Exports to Unity

    Free planFrom $15/moDetails

    Turning a phone video into 3D character animation

    Browser-based AI motion capture. Upload a video from any device, pick a character (your FBX, GLB or VRM, or a default), and it retargets the motion onto it. Good for game mocap without suits, with face and hand tracking and FBX, BVH, GLB or MP4 export.

    • Video to 3D animation in the browser
    • Tracks up to 8 people per video
    • Face and hand tracking, foot locking
    • Rotoscope Pose Editor for corrections
    Free tier
    Freemium, up to 60 seconds of animation/mo, no card; personal non-commercial
    Paid plans
    • Starter $15/mo ($9/mo annual)
    • Innovator $48/mo ($17/mo annual)
    • Professional $117/mo ($39/mo annual)
    • Studio $300/mo ($83/mo annual)
    Checked
    Oct 19, 2026
    Try DeepMotion Animate 3D
  • Viggle PINOC

    AI mocap from video or text + 3D characters

    Exports to Unity

    Free planFrom $10.39/moDetails

    Phone-video or text-to-motion for your own rigged characters

    Viggle's 3D tool for game devs, powered by JST-2, Viggle's 3D model for characters, motion and scenes (October 2026). It pulls full-body 3D motion from an ordinary video or a text prompt and exports FBX or GLB for Blender, Unity, Unreal and Maya. It also auto-rigs your own model for free. Its 3D characters and scenes are Gaussian splats, not meshes.

    • Text or video to full-body 3D motion, exported as FBX or GLB on a 65-bone Mixamo-named skeleton
    • Free auto-rigging of your own model, plus a free motion library
    • Photo or text to a rig-ready 3D character (Gaussian splat, not a mesh; Unity plugin coming soon)
    • 3D scenes from a prompt (Gaussian splats)
    • API and an MCP server for AI agents
    • Viggle's separate meme/video app makes MP4 only and is billed separately (Pro $9.99/mo)
    Free tier
    60 one-time credits (about 1 min of motion), 1 motion + 1 character export; personal, evaluation and prototyping only
    Paid plans
    • Starter $10.39/mo billed yearly (300 credits/mo)
    • Pro $31.99/mo billed yearly (1,200 credits/mo)
    Checked
    Oct 20, 2026
    Try Viggle PINOC

Music & sound effects 1 tool

  • Sonilo

    AI music and sound effects from text or video

    Works inside Unity

    Free planFrom $14.99/moDetails

    Licensed music and sound effects made inside Unity or Godot

    AI music and sound-effect generator trained only on licensed catalogs. Describe a sound or upload a gameplay clip and it returns matching music or effects. Official Unity and Godot plugins generate audio inside the editor through Sonilo's API.

    • Text or video to music and SFX
    • Unity and Godot editor plugins
    • Trained only on licensed catalogs
    • MP3, WAV or M4A downloads
    Free tier
    2,000 credits every 2 weeks, preview exports, non-commercial; the API starts with 17 free trial calls
    Paid plans
    • Pro $14.99/mo ($11.99/mo yearly; 40,000 credits)
    • Premium $29.99/mo ($23.99/mo yearly; 100,000 credits)
    • API pay-as-you-go (text-to-SFX $0.0018/sec, text-to-music $0.00225/sec)
    Checked
    Oct 20, 2026
    Try Sonilo

Voices & NPC dialogue 3 tools

  • ElevenLabs

    Voices + sound effects

    Works inside Unity

    Free planFrom $6/moDetails

    Character voices, narration and sound effects for games

    AI audio platform: type a script or describe a sound to generate speech, sound effects or music, with voice cloning and dubbing too. Good for game character dialogue and narration, with 5,000+ voices in 90+ languages.

    • Text-to-speech with 5,000+ voices
    • Sound effects and music generation
    • Voice cloning and dubbing
    • APIs and SDKs for developers
    Free tier
    10k credits/mo (commercial license starts at Starter)
    Paid plans
    • Starter $6/mo
    • Creator $22/mo
    • Pro $99/mo
    Checked
    Oct 19, 2026
    Try ElevenLabs
  • Convai

    AI characters and NPC dialogue

    Works inside Unity

    Free planFrom $29/moDetails

    Talking AI NPCs inside Unity or Unreal scenes

    Platform for conversational AI characters. Define a character's look, voice, knowledge and traits in Convai Playground, then add it to a game via the Unity SDK or Unreal plugin, where it talks in real time and can perceive and act in the scene.

    • Character builder for voice and knowledge
    • Unity SDK and Unreal Engine plugin
    • Real-time perception and actions
    • No-code Avatar Studio experiences
    Free tier
    Free $0 plan, 100 interactions/mo and 60 min of cloud-rendered Avatar Studio/Convai Sim
    Paid plans
    • Indie Dev $29/mo ($22/mo yearly)
    • Professional $99/mo ($69/mo yearly)
    • Scale $499/mo ($299/mo yearly)
    • Business $1,199/mo ($499/mo yearly)
    Checked
    Oct 19, 2026
    Try Convai
  • Charisma.ai

    Conversational character experiences

    Works inside Unity

    No free planDetails

    Scripted branching conversations with AI characters

    Platform for interactive conversational stories. Build scenes in a graph editor mixing scripted and generative dialogue, with memories, emotions and voices, then play them on the web or in Unity or Unreal via its SDKs. Now marketed mainly for training.

    • Graph-based story and dialogue editor
    • Memories, emotions and AI voices
    • Unity and Unreal plug-and-play SDKs
    • Pay-as-you-go Pro plan
    Free tier
    No free plan listed on the pricing page
    Paid plans
    • Pro pay-as-you-go: $5 per 50,000 credits (~200 experience minutes)
    • Enterprise custom
    Checked
    Oct 19, 2026
    Try Charisma.ai

General AI coding tools (any engine) 3 tools

  • Claude Code

    Terminal coding agent

    Works on any project's code

    No free planFrom $20/moDetails

    Hand-off coding tasks on a game project from your terminal

    Anthropic's agentic coding tool. It reads your codebase, edits files and runs commands from the terminal, IDEs, a desktop app or the web. Good for coders who want to hand off features, bug fixes or tests in a game project. Needs a paid Claude plan.

    • Reads and edits your whole codebase
    • Runs commands and tests for you
    • Terminal, IDE, desktop and web surfaces
    • Works across multiple files at once
    Free tier
    The Free plan does not include Claude Code
    Paid plans
    • Pro $20/mo ($17/mo billed annually)
    • Max from $100/mo
    Checked
    Oct 19, 2026
    Try Claude Code
  • GitHub Copilot

    AI coding assistant

    Works on any project's code

    Free planFrom $10/moDetails

    Code suggestions and agent tasks in the editor you already use

    AI coding assistant built into GitHub and popular IDEs. It suggests code as you type, answers questions about your codebase, reviews changes, and can work an issue as an agent and return a pull request. Good for coders in Unity, Godot and other engines.

    • Inline code suggestions as you type
    • Agent turns issues into pull requests
    • Code review on pull requests
    • Works in IDEs, CLI and GitHub.com
    Free tier
    Copilot Free with limited AI credits; Copilot Student free for verified students
    Paid plans
    • Pro $10/mo
    • Pro+ $39/mo
    • Max $100/mo
    • Business $19/seat/mo
    • Enterprise $39/seat/mo
    Checked
    Oct 19, 2026
    Try GitHub Copilot
  • Devin Desktop

    AI code editor (formerly Windsurf)

    Works on any project's code

    Free planFrom $20/moDetails

    An IDE for managing several coding agents on one project

    Devin Desktop, formerly Windsurf, is Cognition's AI IDE (renamed June 2, 2026), with an Agent Command Center as its default view. Hand tasks to local or cloud agents and review their changes in a full code editor. Good for coders running several agents.

    • Agent Command Center with Kanban view
    • Full IDE, compatible with VS Code extensions
    • Runs Devin and other ACP-compatible agents
    • Spaces for sharing context between agents
    Free tier
    Free plan $0
    Paid plans
    • Pro $20/mo
    • Max $200/mo
    • Teams $80/mo minimum + $40/mo per full developer seat
    Checked
    Oct 19, 2026
    Try Devin Desktop

Get a stack picked for Unity. Answer a few questions about your game and get one pick, plus the tools to pair with it.

Agent skills for Unity 10 skills

  • Game Development plugin (wshobson/agents)

    by wshobson

    The game-development plugin from the wshobson/agents marketplace: Godot 4 GDScript patterns and Unity ECS/DOTS skills, plus Unity developer and Minecraft Bukkit/Spigot/Paper plugin agents, for Claude Code, Codex, Cursor and more.

    Agents
    Claude Code, Codex, Cursor +4
    Engines
    Godot 4, Unity, Minecraft (Bukkit/Spigot/Paper)

    41.2k GitHub starsMIT

  • Claude Code Game Studios

    by Donchitos

    A Claude Code project template that turns one session into a game studio: 49 specialist agents, 74 slash-command skills, 12 hooks and 13 coding rules for Godot 4, Unity or Unreal Engine 5.

    Agents
    Claude Code
    Engines
    Godot 4, Unity, Unreal Engine 5

    26.9k GitHub starsMIT

  • universal-modder

    by rehan-remade

    Skills, a CLI and the fal MCP server that let a coding agent mod PC games you own: it identifies the engine, reads the code, builds the mod, makes art and sound with fal, tests it in the running game and packages it.

    Agents
    Claude Code, Codex, Cursor +3
    Engines
    Unity, Unreal Engine, Godot +4

    8.5k GitHub starsMIT

  • AI Game Developer (Unity MCP)

    by IvanMurzak

    A Unity plugin, MCP server and CLI that generates agent skills for your project and gives agents 70+ Unity Editor tools: scenes, GameObjects, prefabs, assets, scripts, tests and screenshots, plus AI inside your built game.

    Agents
    Claude Code, Codex, Cursor +7
    Engines
    Unity (Editor and Runtime)

    4.5k GitHub starsApache-2.0

  • UnitySkills

    by Besty0728

    A Unity Editor package that gives AI agents 839 REST-based skills to build and edit scenes directly, with approval modes, an audit log and rollback. One-click setup for Claude Code, Codex, Cursor, Antigravity, OpenCode and Kimi Code.

    Agents
    Claude Code, Codex, Cursor +3
    Engines
    Unity 2022.3+, Unity 6

    1.9k GitHub starsMIT

  • awesome-gamedev-agent-skills

    by gamedev-skills

    74 version-pinned game dev skills plus a router that loads the right ones for your engine and task. Covers Godot, Unity, Unreal, Phaser, PixiJS, three.js, Bevy, pygame, LÖVE and Roblox in most coding agents.

    Agents
    Claude Code, Cursor, Devin Desktop (Windsurf) +5
    Engines
    Godot, Unity, Unreal Engine +7

    1.8k GitHub starsApache-2.0

  • Unity Skills (official)

    by Unity-Technologies

    Unity's own collection of 34 agent skills for Unity workflows: 2D pixel-perfect setup, tile palettes, physics, UI, URP, audio, localization, in-app purchases, multiplayer services and builds, many driven through the Unity CLI.

    Agents
    Claude Code, Codex, Cursor +2
    Engines
    Unity

    1.1k GitHub starsUnity

  • Scenario Agent Skills

    by scenario-labs

    Scenario's official skills that let any coding agent make game assets through the Scenario MCP server: images, sprites, textures, skyboxes, 3D, video and audio. Expert tools also drive Blender, ZBrush, Maya, Unreal, Unity and Godot.

    Agents
    Claude Code, Cursor, Codex +1
    Engines
    Unreal Engine, Unity, Godot +3

    1.1k GitHub starsMIT

  • 3AGameFactory

    by OpenDCAI

    An open-source skill and asset framework that has a coding agent turn a game brief into assets (images, 3D, motion, audio, CG video) plus engine-ready gameplay and UI code for UE5, Unity, Godot 4, Blender or three.js.

    Agents
    Codex, Claude Code, Gemini CLI
    Engines
    Unreal Engine 5, Unity, Godot 4 +2

    928 GitHub starsApache-2.0

  • Blender Skills

    by arjun988

    94 Blender skills for Claude Code, Cursor, Codex and Kiro that drive Blender through Blender MCP: modeling, retopology, UVs, materials, rigging and animation, LODs, art styles and exports for Unity, Unreal and Godot.

    Agents
    Claude Code, Cursor, Codex +1
    Engines
    Blender, Unity, Unreal Engine +1

    367 GitHub starsMIT

Skills that work with any engine 4 skills

  • sprite-gen

    by aldegad

    A Codex and Claude skill plus Python CLI that turns one character image into a transparent sprite atlas with a frame manifest, or into seamless animation loops via video, with exports for Aseprite, Phaser and Flame.

    Agents
    Codex, Claude Code
    Engines
    Aseprite, Phaser, Flame +1

    2.9k GitHub starsApache-2.0

  • dream-loop

    by achimala

    An agent skill for better-looking games and scenes: the agent generates a target screenshot, builds toward it, and a separate critic compares live screenshots to the target until it is satisfied.

    Agents
    Codex
    Engines
    Engine-agnostic

    1.7k GitHub starsMIT

  • NovelToGame

    by zenstory-ai

    Seven skills that turn a novel or story into a playable game: the agent reads the whole book, picks a game direction, writes cited design and art docs, builds for the engine you lock in, and runs recorded QA.

    Agents
    Claude Code, Codex, Kimi Code
    Engines
    Engine-agnostic, Web (HTML5), three.js

    901 GitHub starsMIT

  • GameDesignOS

    by DY-2026

    Seven game design skills plus a local CLI that turn agent sessions into concept briefs, gameplay diagnoses, experiments, proposals and recorded decisions, with a human sign-off step before anything is committed. Works with Codex and Claude Code.

    Agents
    Codex, Claude Code, OpenCode
    Engines
    Engine-agnostic

    429 GitHub starsMIT

Guides for Unity

Questions people ask

Does Unity have built-in AI?

Yes. Unity's AI tools for Unity 6+ include an in-editor assistant ($10/mo on Personal after a free trial; included with Pro, Enterprise and Industry) and a free CLI with MCP mode plus an official plugin for outside coding agents. They're in beta.

Can Claude Code or Cursor control the Unity Editor?

Yes. Unity's free CLI has an MCP mode and an official plugin for third-party agents, Unity publishes official Unity Skills, and community projects like Unity MCP and UnitySkills give agents tools for scenes, prefabs, scripts and tests.

Which AI asset tools have Unity plugins?

Meshy, Tripo, Hyper3D Rodin, Sloyd, Layer, Ludo.ai, Skybox AI and Bake3D list Unity support, Rokoko has native Unity plugins, and Convai and Charisma.ai have Unity SDKs for talking characters. Each tool's page shows whether it works inside Unity or exports to it.

Can I ship assets made with Unity's AI tools?

Unity says you own your input and output, but its AI tools are in beta, and its terms limit beta versions to non-commercial evaluation unless its docs say otherwise. Unity suggests treating generated assets as placeholders.