QuickMatch.si

MonRig

Best for: Rigging and animating non-human creatures without rigging skills

Upload a creature mesh (FBX, GLB or OBJ), place a few markers or let Auto Rig's AI propose them, and it fits a skeleton and generates a full moveset: idle, walk, attacks, hits, even wings. Bakes FBX and GLB for Unity, Unreal, Godot or three.js.

MonRig homepage screenshot
MonRig homepage, captured

Features

  • Quadrupeds, flyers, serpents, insects, crabs
  • AI Auto Rig proposes joint markers
  • Procedural motion, not generative AI
  • Unity importer builds the AnimatorController